Friday, July 18, 2008

Hiding in the Myst

Sorry for the lack of posts, I've been busier than earlier in the summer. But, on the bright side, I still post more often than LordHoto. :P

So, my first Myst/Riven post. A while ago (on the forums) it sneaked out that an engine called "Mohawk" was in the works. Well, here it is.

One day, you'll see it in all it's glory, but it's still unstable. Riven is playable right now, though many puzzles aren't completable (due to their hardcoded nature), sound doesn't work right in the CD version (though I worked out something tonight that makes it sound better), and there isn't any video support yet. Here's a screenshot in the meantime:

Well, here's the staircase leading up from the magcar on Jungle Island (and, I mislabeled the image tspit instead of jspit), but no matter. (Note the lack of any inventory too). I'll try to upload more screenshots in the upcoming week.

The good news is, is that we can load games from the original version of Riven. Saving games isn't working yet.

OK, that's it. Just wanted to give you guys a look at what md5, sev, and myself have cooked up so far. Just enough to wet your tongues.

Oh, and here's a screenshot from Myst too (progress only began on Myst a few weeks ago, so it's far behind Riven):

There is really minimal support for Myst. Sound/graphics work, but its scripting (if you would call it scripting) is only capable of showing a few screens currently.

Wednesday, July 09, 2008

Wii(k) Virtual Console

So, I've been playing on the Wii. A lot. Mostly Brawl, but Wii Sports as well. So, I took a look at the Wii Store. I bought two things (mostly because they made me buy a minimum of 1000 points). The first: The Internet Channel! Which is awesome (no, I'm not posting from it)! It's great for just checking e-mail and such, but using YouTube on it is even better. The other 500 points went towards a Virtual Console game -- The Legend of Zelda. Sure, it's a good game, but it's not exactly what I was looking for. "These are not the games you're looking for." I expected to get a great selection, especially for the N64, but mostly it was older Nintendo developed products. Where are all the LucasArts games for the Nintendo console: Maniac Mansion NES, Loom TurboGrafx16 (which is emulated on the Wii), the Star Wars NES/SNES games, Shadows of the Empire N64, Indiana Jones and the Infernal Machine N64? Come on, LucasArts! Even if you don't market your games you can put them there!

Not to mention one other game that should most definitely be on the list: GOLDENEYE 007!!! There are talks about it, but I doubt it's going to happen. The whole Rare/Microsoft situation and that only Activision has the current Bond license... But, hey, it could happen.

On the bright side, I'll be able to finally get Rogue Squadron 2 (not 3).

In other news, I have programmed again. My life has not been completely absorbed by the Wii. Yet.

Wednesday, July 02, 2008

Summer In Full Force

Well, here we are. July 2 (for those under UTC-2). Summer (for those in the northern hemisphere). The second half of the year. Man, where did that first half go? Well, I've returned from Atlanta (actually, I came back ~1:30 AM on Sunday).

So, what have I been up to? Well, sadly, not much. It took two days for me to unwind and then I did nothing. Except get a Wii. Well, it's in transit, anyway. Supposedly, it's supposed to be delivered tomorrow (along with Brawl). And, then I can get Sam and Max on the Wii! And in August (specifically, August 19), I can get Pajama Sam, Freddi Fish, and Spy Fox on the Wii (and they look very SCUMM-y from the screenshots)! Not to mention putting ScummVM on the Wii! Why am I using all these exclamation points!?!

But, on a more serious note, I shall be returning to getting back to programming this week. No, really. I'm not kidding...

EDIT (7/3/08): The Wii is here!!!!!!!!!!111one